Title: BioWare Studio in Edmonton Announces Layoffs Amid Restructuring Efforts
Electronic Arts’ renowned game development studio, BioWare, based in Edmonton, Canada, has recently made the decision to lay off 50 employees. This move is part of an ongoing effort to streamline operations and increase the studio’s agility and focus. However, the decision has received mixed reactions, as it is expected to make the development environment more challenging and impact employee morale.
One of the key factors behind this decision was BioWare’s inability to reach an agreement with a portion of Keywords, a game services firm that provides playtesting services. This particular division of Keywords recently voted to unionize, and their contract with EA will expire on September 27. The fate of the contractors associated with this division remains uncertain following the expiration of the EA contract.
EA’s decision to initiate layoffs at this moment aims to provide impacted colleagues with as many internal opportunities as possible. This move comes as part of EA’s previously announced plans to reduce its workforce by approximately 6%. It is a strategic decision in light of BioWare’s recent collaboration with third-party publisher Broadsword for the production of Star Wars: The Old Republic.
Despite the changes and reorganization, BioWare’s focus will remain on creating captivating story-driven single-player experiences. The studio also confirmed that Michael Gamble will continue to lead the Mass Effect team, ensuring continuity for the highly-anticipated next installment. Furthermore, Corinne Busche and John Epler, two leaders integral to the Dragon Age franchise, will also maintain their roles, reflecting EA’s dedication to its development.
One particular project that exemplifies EA’s commitment to BioWare is Dragon Age: Dreadwolf, an eagerly awaited addition to the Dragon Age series. However, the release date for this game has yet to be announced, leaving fans eagerly awaiting updates and further details surrounding its development.
The layoffs at BioWare’s Edmonton studio signify a critical turning point for the company as it navigates through restructuring, partnerships, and the continuation of highly anticipated projects. It remains to be seen how these changes will manifest in the studio’s future endeavors and how employees will adapt to the new landscape created by these layoffs.
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